forked from fair/matrix-puppeteer-line
Fix crash when logging in after a forced logout
Also tidy up bridge notices during the login flow
This commit is contained in:
parent
3286d7e6e2
commit
c5eea7b50b
@ -55,6 +55,11 @@ async def login_do(evt: CommandEvent, gen: AsyncGenerator[Tuple[str, str], None]
|
||||
failure = False
|
||||
async for item in gen:
|
||||
if item[0] == "qr":
|
||||
message = "Open LINE on your primary device and scan this QR code:"
|
||||
content = TextMessageEventContent(body=message, msgtype=MessageType.NOTICE)
|
||||
content.set_reply(evt.event_id)
|
||||
await evt.az.intent.send_message(evt.room_id, content)
|
||||
|
||||
url = item[1]
|
||||
buffer = io.BytesIO()
|
||||
image = qrcode.make(url)
|
||||
@ -69,7 +74,6 @@ async def login_do(evt: CommandEvent, gen: AsyncGenerator[Tuple[str, str], None]
|
||||
content.set_edit(qr_event_id)
|
||||
await evt.az.intent.send_message(evt.room_id, content)
|
||||
else:
|
||||
content.set_reply(evt.event_id)
|
||||
qr_event_id = await evt.az.intent.send_message(evt.room_id, content)
|
||||
elif item[0] == "pin":
|
||||
pin = item[1]
|
||||
@ -79,9 +83,10 @@ async def login_do(evt: CommandEvent, gen: AsyncGenerator[Tuple[str, str], None]
|
||||
content.set_edit(pin_event_id)
|
||||
await evt.az.intent.send_message(evt.room_id, content)
|
||||
else:
|
||||
content.set_reply(evt.event_id)
|
||||
pin_event_id = await evt.az.intent.send_message(evt.room_id, content)
|
||||
elif item[0] in ("failure", "error"):
|
||||
elif item[0] == "login_success":
|
||||
await evt.reply("Successfully logged in, waiting for LINE to load...")
|
||||
elif item[0] in ("login_failure", "error"):
|
||||
# TODO Handle errors differently?
|
||||
failure = True
|
||||
reason = item[1]
|
||||
@ -91,7 +96,7 @@ async def login_do(evt: CommandEvent, gen: AsyncGenerator[Tuple[str, str], None]
|
||||
# else: pass
|
||||
|
||||
if not failure and evt.sender.command_status:
|
||||
await evt.reply("Successfully logged in")
|
||||
await evt.reply("LINE loading complete")
|
||||
await evt.sender.sync()
|
||||
# else command was cancelled or failed. Don't post message about it, "cancel" command or failure did already
|
||||
evt.sender.command_status = None
|
||||
|
@ -119,8 +119,12 @@ class Client(RPCClient):
|
||||
data.append(("pin", req["pin"]))
|
||||
event.set()
|
||||
|
||||
async def success_handler(req: LoginCommand) -> None:
|
||||
data.append(("login_success", None))
|
||||
event.set()
|
||||
|
||||
async def failure_handler(req: LoginCommand) -> None:
|
||||
data.append(("failure", req.get("reason")))
|
||||
data.append(("login_failure", req.get("reason")))
|
||||
event.set()
|
||||
|
||||
async def cancel_watcher() -> None:
|
||||
@ -145,7 +149,8 @@ class Client(RPCClient):
|
||||
|
||||
self.add_event_handler("qr", qr_handler)
|
||||
self.add_event_handler("pin", pin_handler)
|
||||
self.add_event_handler("failure", failure_handler)
|
||||
self.add_event_handler("login_success", success_handler)
|
||||
self.add_event_handler("login_failure", failure_handler)
|
||||
try:
|
||||
while True:
|
||||
await event.wait()
|
||||
@ -158,4 +163,5 @@ class Client(RPCClient):
|
||||
finally:
|
||||
self.remove_event_handler("qr", qr_handler)
|
||||
self.remove_event_handler("pin", pin_handler)
|
||||
self.remove_event_handler("failure", failure_handler)
|
||||
self.remove_event_handler("login_success", success_handler)
|
||||
self.remove_event_handler("login_failure", failure_handler)
|
||||
|
@ -177,7 +177,7 @@ class User(DBUser, BaseUser):
|
||||
await portal.handle_remote_receipt(receipt)
|
||||
|
||||
async def handle_logged_out(self) -> None:
|
||||
await self.send_bridge_notice("Logged out of LINE. Please run the \"login\" command to log back in.")
|
||||
await self.send_bridge_notice("Logged out of LINE. Please run either \"login-qr\" or \"login-email\" to log back in.")
|
||||
if self._connection_check_task:
|
||||
self._connection_check_task.cancel()
|
||||
self._connection_check_task = None
|
||||
|
@ -135,11 +135,19 @@ export default class Client {
|
||||
})
|
||||
}
|
||||
|
||||
sendFailure(reason) {
|
||||
this.log(`Sending failure to client${reason ? `: "${reason}"` : ""}`)
|
||||
sendLoginSuccess() {
|
||||
this.log("Sending login success to client")
|
||||
return this._write({
|
||||
id: --this.notificationID,
|
||||
command: "failure",
|
||||
command: "login_success",
|
||||
})
|
||||
}
|
||||
|
||||
sendLoginFailure(reason) {
|
||||
this.log(`Sending login failure to client${reason ? `: "${reason}"` : ""}`)
|
||||
return this._write({
|
||||
id: --this.notificationID,
|
||||
command: "login_failure",
|
||||
reason,
|
||||
})
|
||||
}
|
||||
|
@ -207,7 +207,7 @@ export default class MessagesPuppeteer {
|
||||
}
|
||||
|
||||
const result = await Promise.race([
|
||||
() => this.page.waitForSelector("#wrap_message_sync", {timeout: 2000})
|
||||
() => this.page.waitForSelector("#mainApp:not(.MdNonDisp)", {timeout: 2000})
|
||||
.then(value => {
|
||||
loginSuccess = true
|
||||
return value
|
||||
@ -227,11 +227,13 @@ export default class MessagesPuppeteer {
|
||||
delete this.login_email
|
||||
delete this.login_password
|
||||
|
||||
if (!loginSuccess) {
|
||||
const messageSyncElement = loginSuccess ? await this.page.waitForSelector("#wrap_message_sync") : null
|
||||
if (!loginSuccess || !messageSyncElement) {
|
||||
this._sendLoginFailure(result)
|
||||
return
|
||||
}
|
||||
|
||||
this._sendLoginSuccess()
|
||||
this.log("Waiting for sync")
|
||||
try {
|
||||
await this.page.waitForFunction(
|
||||
@ -242,14 +244,12 @@ export default class MessagesPuppeteer {
|
||||
// TODO Sometimes it gets stuck at 99%...??
|
||||
},
|
||||
{timeout: 10000}, // Assume 10 seconds is long enough
|
||||
result)
|
||||
messageSyncElement)
|
||||
} catch (err) {
|
||||
//this._sendLoginFailure(`Failed to sync: ${err}`)
|
||||
this.log("LINE's sync took too long, assume it's fine and carry on...")
|
||||
} finally {
|
||||
const syncText = await this.page.evaluate(
|
||||
messageSyncElement => messageSyncElement.innerText,
|
||||
result)
|
||||
const syncText = await messageSyncElement.evaluate(e => e.innerText)
|
||||
this.log(`Final sync text is: "${syncText}"`)
|
||||
}
|
||||
|
||||
@ -758,14 +758,24 @@ export default class MessagesPuppeteer {
|
||||
}
|
||||
}
|
||||
|
||||
_sendLoginSuccess() {
|
||||
this.error("Login success")
|
||||
if (this.client) {
|
||||
this.client.sendLoginSuccess().catch(err =>
|
||||
this.error("Failed to send login success to client:", err))
|
||||
} else {
|
||||
this.log("No client connected, not sending login success")
|
||||
}
|
||||
}
|
||||
|
||||
_sendLoginFailure(reason) {
|
||||
this.loginRunning = false
|
||||
this.error(`Login failure: ${reason ? reason : "cancelled"}`)
|
||||
if (this.client) {
|
||||
this.client.sendFailure(reason).catch(err =>
|
||||
this.error("Failed to send failure reason to client:", err))
|
||||
this.client.sendLoginFailure(reason).catch(err =>
|
||||
this.error("Failed to send login failure to client:", err))
|
||||
} else {
|
||||
this.log("No client connected, not sending failure reason")
|
||||
this.log("No client connected, not sending login failure")
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user